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Hello there,
when you writing your first game you will notice that there is a really fancy
However if you want to play a sound and stop it, you will have to add some more code. Here is an working example:
when you writing your first game you will notice that there is a really fancy
play()
method to play sounds.However if you want to play a sound and stop it, you will have to add some more code. Here is an working example:
JavaScript:
Sound winSound = getAssetLoader().loadSound("sound.wav"); //loads and assigns the sound
getAudioPlayer().playSound(winSound); //plays the sound
// some other code
getAudioPlayer().stopSound(winSound); //stops the sound